Lesson Plans 09-21-15
Collision Theory and Logic
Use game design software to create a playable video game
Integrate objects into a game
Create sound and music effects in a video game
Describe basic computer logic
Build logic statements
List features of programming
Activities:
Chapter review
finish powerpoint quiz show
Vocabulary
Pong video game
TEKS:
1) Creativity and innovation. The student develops products and generates new understanding by extending existing knowledge. The student is expected to:
(A) understand the basic game design elements, including conceptual ideas, storyline, visualization, storyboard, game effects, sound elements, game play, game controls, and player tutorial;
(B) create a design concept document;
(C) create a storyboard;
(D) demonstrate an understanding of the fundamentals of game art, including the look and feel, graphics coordinate system, basics of color, and color palettes;
(6) Technology operations and concepts. The student understands technology concepts, systems, and operations as they apply to game programming. The student is expected to:
(A) identify basic game components, including the game engine, game play subsystems, data structures, models, and interfaces;
(C) create a program implementing conditional statements;